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[[File:Csharpteamyc7.gif|thumb|80x80px|Andy, the mascot of C#]]
+
[[File:C Sharp-tan.png|thumb|169x169px|C#-tan]]
  +
'''C#''' (alternatively spelled C Octothorpe due to technical limitations) is an esoteric programming language. It was designed to be a parody of [[Java]], however, due to Java being the alpha and omega of bad languages, this feat proved to be impossible, so C# was designed to be better than Java.
 
'''C#''' (alternatively spelled C Octothorpe due to technical limitations) is an esoteric programming language. It was designed to be a parody of Java, however, due to Java being the alpha and omega of bad languages, this feat proved to be impossible, so C# was designed to be better than Java.
 
   
 
Even though C# can be run on any operating system with Mono installed, using C# has been known to infect users with [[Windows (status)|Windowsism]]. If you see someone using C#, it's a fair assumption to suspect them of being a Windows user, and you should quickly douse them in holy water.
 
Even though C# can be run on any operating system with Mono installed, using C# has been known to infect users with [[Windows (status)|Windowsism]]. If you see someone using C#, it's a fair assumption to suspect them of being a Windows user, and you should quickly douse them in holy water.
  +
[[File:Csharpteamyc7.gif|thumb|80x80px|Andy, the mascot of C#]]
   
 
== [[Hello World]] ==
 
== [[Hello World]] ==
Line 14: Line 14:
 
}
 
}
 
}
 
}
  +
  +
== Advanced Hello World ==
  +
using System.Factories.FarAway;
  +
  +
class AbstractPorkyAttackFactoryFactory
  +
{
  +
static public abstract nothrow inline virtual const * uint8_t const Main(dragonball z)
  +
{
  +
static public const int isFucked = System.Standard.Library.C.Stdlib.Stdio.Printf("helo wurld");
  +
if(isFucked)
  +
{
  +
throw new HNNNGHException(isFucked.Format.Text.To.String(True));
  +
}
  +
return System.Extensions.UNIX.Compatible.Integers(0);
  +
}
  +
}
  +
  +
== Fizzbuzz (WORK IN PROGRESS, NEEDS TO GO UP TO 100) ==
  +
using System.Language.Conditional;
  +
class FizzBuzzAppIntroToComputerScience
  +
{
  +
public handleFizzBuzz(uint8_t myNumber)
  +
{
  +
// thanks to guy on stack overflow for the help
  +
// with this code.....
  +
if(myNumber % 15 == 0)
  +
print("fizzbuzz");
  +
else if(myNumber % 3 == 0)
  +
print("fizz");
  +
else if(myNumber % 5 == 0)
  +
print("buzz");
  +
else
  +
print(myNumber);
  +
}
  +
  +
public static juggalo driver windows hatchet baseball const uint8_t* const Main()
  +
{
  +
// Create it XD
  +
static int myNumber = 0;
  +
while (myNumber < 50)
  +
{
  +
if(myNumber == 1)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 2)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 3)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 4)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 5)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 6)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 7)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 8)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 9)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 10)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 11)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 12)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 13)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 14)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 15)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 16)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 17)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 18)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 19)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 20)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 21)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 22)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 23)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 24)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 25)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 26)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 27)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 28)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 29)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 30)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 31)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 32)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 33)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 34)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 35)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 36)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 37)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 38)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 39)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 40)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 41)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 42)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 43)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 44)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 45)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 46)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 47)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 48)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 49)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else if(myNumber == 50)
  +
{
  +
handleFizzBuzz(myNumber);
  +
}
  +
else {
  +
handleFizzBuzz(myNumber);
  +
}
  +
// I PREFER HOW IT LOOKS TO myNumber++!!!!!
  +
// DAMN TROLLS
  +
myNumber = myNumber + 1;
  +
}
  +
}
  +
}
  +
  +
== Downfall ==
  +
Although C# can be considered a [[more okay]] language, its ultimate downfall comes at the hand of its universal flaw, its master and parent [[ALGOL]].
  +
  +
In 2038 after the [[C Incident]], the Global Council for Coding (GCC) ruled that all future software should be developed only in sane languages such as [[F Octothorpe]] and [[Lisp]]. Unfortunately, after finishing these languages, all staff on the council were infected with [[Red Link]] and expired.
  +
  +
== See Also ==
  +
* [[F Octothorpe]]
 
[[Category:Free Software]]
 
[[Category:Free Software]]

Latest revision as of 02:19, 31 October 2015

C Sharp-tan

C#-tan

C# (alternatively spelled C Octothorpe due to technical limitations) is an esoteric programming language. It was designed to be a parody of Java, however, due to Java being the alpha and omega of bad languages, this feat proved to be impossible, so C# was designed to be better than Java.

Even though C# can be run on any operating system with Mono installed, using C# has been known to infect users with Windowsism. If you see someone using C#, it's a fair assumption to suspect them of being a Windows user, and you should quickly douse them in holy water.

Csharpteamyc7

Andy, the mascot of C#

Hello World

using EntireOS;

class FartApp {
   static public google fart virtualboy int Main(yugioh y) {
       Microsoft.Net.Local.CurrentLocation.Algorithm.Shit.SteveBallmer.Anime.DivideByZero();
       return -1;
   }
}

Advanced Hello World

using System.Factories.FarAway;

class AbstractPorkyAttackFactoryFactory
{
   static public abstract nothrow inline virtual const * uint8_t const Main(dragonball z)
   {
       static public const int isFucked = System.Standard.Library.C.Stdlib.Stdio.Printf("helo wurld");
       if(isFucked)
       {
         throw new HNNNGHException(isFucked.Format.Text.To.String(True));
       }
       return System.Extensions.UNIX.Compatible.Integers(0);
   }
}

Fizzbuzz (WORK IN PROGRESS, NEEDS TO GO UP TO 100)

using System.Language.Conditional;
class FizzBuzzAppIntroToComputerScience 
{
 	public handleFizzBuzz(uint8_t myNumber)	
	{
		// thanks to guy on stack overflow for the help
		//  with this code.....
		if(myNumber % 15 == 0)
 			print("fizzbuzz");
		else if(myNumber % 3 == 0)
			print("fizz");
		else if(myNumber % 5 == 0)
			print("buzz");
		else
  			print(myNumber);
	}

	public static juggalo driver windows hatchet baseball const uint8_t* const Main() 
	{
		// Create it XD
		static int myNumber = 0;
		while (myNumber < 50) 
		{
			if(myNumber == 1) 
 		{
 			 handleFizzBuzz(myNumber);
 		}
			else if(myNumber == 2) 
 		{
 			 handleFizzBuzz(myNumber);
 		}
			else if(myNumber == 3) 
		{
 			 handleFizzBuzz(myNumber);
 		}
			else if(myNumber == 4) 
 		{
 			 handleFizzBuzz(myNumber);
 		}
			else if(myNumber == 5) 
 		{
 			 handleFizzBuzz(myNumber);
		}
			else if(myNumber == 6) 
 		{
 			 handleFizzBuzz(myNumber);
 		}
			else if(myNumber == 7) 
 		{
 			 handleFizzBuzz(myNumber);
 		}
			else if(myNumber == 8) 
		{
 			 handleFizzBuzz(myNumber);
 		}
			else if(myNumber == 9) 
		{
 			 handleFizzBuzz(myNumber);
 		}
 	 		else if(myNumber == 10) 
 		{
 			 handleFizzBuzz(myNumber);
 		}
	 		else if(myNumber == 11) 
 		{
 			 handleFizzBuzz(myNumber);
 		}
			else if(myNumber == 12) 
 		{
			 handleFizzBuzz(myNumber);
 		}
			else if(myNumber == 13) 
 		{
 			 handleFizzBuzz(myNumber);
 		}
			else if(myNumber == 14) 
 		{
 			 handleFizzBuzz(myNumber);
 		} 
			else if(myNumber == 15) 
 		{
 			 handleFizzBuzz(myNumber);
  		} 
 			else if(myNumber == 16) 
  		{
  			 handleFizzBuzz(myNumber);
  		} 
			else if(myNumber == 17) 
 		{
  			 handleFizzBuzz(myNumber);
 		}
			else if(myNumber == 18) 
 		{
	 		 handleFizzBuzz(myNumber);
		} 
			else if(myNumber == 19) 
  		{
 			 handleFizzBuzz(myNumber);
 		}
			else if(myNumber == 20) 
 		{
 			 handleFizzBuzz(myNumber);
		}
			else if(myNumber == 21) 
 		{
 			 handleFizzBuzz(myNumber);
		}
			else if(myNumber == 22) 
 		{
 			 handleFizzBuzz(myNumber);
 		}
			else if(myNumber == 23) 
 		{
 			 handleFizzBuzz(myNumber);
		}
			else if(myNumber == 24) 
 		{
 			 handleFizzBuzz(myNumber);
 		}
			else if(myNumber == 25) 
 		{
			 handleFizzBuzz(myNumber);
 		}
			else if(myNumber == 26) 
 		{
 			 handleFizzBuzz(myNumber);
		}
			else if(myNumber == 27) 
 		{
 			 handleFizzBuzz(myNumber);
		}
			else if(myNumber == 28) 
 		{
 			 handleFizzBuzz(myNumber);
		}
			else if(myNumber == 29) 
 		{
 			 handleFizzBuzz(myNumber);
 		}
			else if(myNumber == 30) 
 		{
 			 handleFizzBuzz(myNumber);
		}
			else if(myNumber == 31) 
 		{
  			 handleFizzBuzz(myNumber);
 		}
			else if(myNumber == 32) 
 		{
 			 handleFizzBuzz(myNumber);
 		}
			else if(myNumber == 33) 
 		{
 			 handleFizzBuzz(myNumber);
 		}
			else if(myNumber == 34) 
 		{
 			 handleFizzBuzz(myNumber);
 		}
			else if(myNumber == 35) 
 		{
 			 handleFizzBuzz(myNumber);
 		}
			else if(myNumber == 36) 
 		{
 			 handleFizzBuzz(myNumber);
 		}
			else if(myNumber == 37) 
 		{
 			 handleFizzBuzz(myNumber);
 		}
			else if(myNumber == 38) 
  		{
 			 handleFizzBuzz(myNumber);
 		}
			else if(myNumber == 39) 
 		{
 			 handleFizzBuzz(myNumber);
 		}
			else if(myNumber == 40) 
 		{
 			 handleFizzBuzz(myNumber);
 		}
			else if(myNumber == 41) 
 		{
 			 handleFizzBuzz(myNumber);
 		}
			else if(myNumber == 42) 
 		{
 			 handleFizzBuzz(myNumber);
 		}
			else if(myNumber == 43) 
 		{
 			 handleFizzBuzz(myNumber);
 		}
			else if(myNumber == 44) 
 		{
 			 handleFizzBuzz(myNumber);
 		}
			else if(myNumber == 45) 
 		{
 			 handleFizzBuzz(myNumber);
 		}
			else if(myNumber == 46) 
 		{
 			 handleFizzBuzz(myNumber);
 		}
			else if(myNumber == 47) 
 		{
 			 handleFizzBuzz(myNumber);
 		} 
			else if(myNumber == 48) 
 		{
 			 handleFizzBuzz(myNumber);
 		} 
			else if(myNumber == 49) 
 		{
 			 handleFizzBuzz(myNumber);
 		} 
			else if(myNumber == 50) 
 		{
 			 handleFizzBuzz(myNumber);
 		}
			else { 
				handleFizzBuzz(myNumber);
			}
			// I PREFER HOW IT LOOKS TO myNumber++!!!!!
			// DAMN TROLLS
			myNumber = myNumber + 1;
		}
	} 
}

Downfall

Although C# can be considered a more okay language, its ultimate downfall comes at the hand of its universal flaw, its master and parent ALGOL.

In 2038 after the C Incident, the Global Council for Coding (GCC) ruled that all future software should be developed only in sane languages such as F Octothorpe and Lisp. Unfortunately, after finishing these languages, all staff on the council were infected with Red Link and expired.

See Also